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Test Center Changes - 2D Publish

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Halister Marner
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Joined: 05 Oct 2006
Posts: 2217

PostPosted: Mon Nov 19, 2007 10:19 pm Post subject: Test Center Changes - 2D Publish Reply with quote

Test Center 1 Updated
Jeremy Dalberg
19 Nov 2007 19:06:16 EST
TC1 has been updated with the following:


# Added the Salvage Bag:

o

The Salvage Bag is the core of the enhanced recycling system. Players store items in the bag like any other container, but when a recycle command occurs, they target the bag to handle all the items at once.
o Layout:

+ a blue leather bag labeled "A Salvage Bag"
+ Available on Provisioners for a nominal (~1000gp) fee

o Details:

+ 2D/KR: Player clicks the bag after obtaining targeting cursor from Smelt (Blacksmith Menu) or using Scissors

# All items of the appropriate type in the bag (metal for smelting, cloth for scissoring) are recycled into their resources
# The player gets a message containing number of items successfully recycled

#

Killing bosses in Doom will increase your chances of getting an artifact drop:


* Killing bosses in Doom will increase your chances of getting an artifact drop:
* Each player character participating against a gauntlet boss or the Dark Father will accumulate artifact reward points.
* The more artifact reward points a player character accumulates, the more likely an artifact will spawn in his/her backpack.
* Player characters who score higher on the Top Attacker list will earn more points. However, everyone in the Top Attackers list that stays the entire duration of the combat (even if slain) will still earn points.



#

Moved the New Haven moongate closer to town
# Fixed bug that caused 2d chat name selection window to pop up when logging in/crossing server lines
# Fixed bug that caused karma loss before selecting a target when begging
# Begging will now reduce your karma less if you fail
# Resist Spells will now allow you to reduce some damage from Blood Oath (resist spells/20 + 10=percentage of damage resisted)
# NPCs should cast Blood Oath less often

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