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New Kingdom Reborn Client Patch Info (2.48.0.3)

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Halister Marner
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<b>Site Programmer</b>


Joined: 05 Oct 2006
Posts: 2217

PostPosted: Tue Nov 20, 2007 7:28 pm Post subject: New Kingdom Reborn Client Patch Info (2.48.0.3) Reply with quote

At 3:15PM PST (11:15PM GMT) on Tuesday, November 20, the Kingdom Reborn client will be updated to version 2.48.0.3. Notes after the jump:



New Features:


o Legacy Art Mode - enable this in Options: User Settings: Graphics, then restart the client to enable

o Fully Moddable UI -

o Substantial number of client optimizations - should run much smoother now

o Improved the guild ui

o Added legacy container art - enable this in Options: User Settings: Graphics (no restart needed for this one)

o Fixed a number of windows that weren't updating properly, ncluding party window, pet window, draggable health bars, and more

o The item properties "blessed" "blessed for playername" and "insured for playername" are now colored blue for increased visibility

o "Macros" and "Actions" are two separate items on the main menu

o Improved the layout of the veteran rewards window

o Improved the animal lore window

o Polished spellbook window

o Polished char creation window

o Improved npc vendor window

o Empty slots on the paperdoll now have a tooltip telling you what goes in it

o Removed the "add by ID" option in the friends list (since there's no way to find an ID, it was not usable)

o Improved the art and functionality of the party window

o Added a line to specify what the target is in the tooltip for a hotbar slot


Chat Improvements:


o The default chat config now only has one tab with all chat in it.

o Added a "reset chat to default" option in settings

o Added /r or /reply command to automatically reply to the last person to send you a /tell

o /tell now requires a comma after the player name (it will also handle multi-word names)

o Shift-left clicking on a line of chat will copy it to the clipboard

o Party, guild, alliance and faction messages will not show as overhead text

o The chat context menus now has a color selection option for text color, overhead chat color, and chat window background color


Map Improvements:


o added a settings:interface item to reset map icons to default

o added 40 new icons for waypoints

o waypoint icons on the map will show sextant coordinates when you mouse over them


UI Improvements and Fixes:


o You can now target a player or creature by clicking the name over their head

o Added a user settings option to use the mouse wheel for targeting - can choose target friendly or target enemy

o Added stat hotbar icons - you can drag off icons from the stats window to your hotbar, where it will display the number of your stat. (mouseover the icon for the name of the stat)

o Health, mana, and stamina stat icons will change when their value is under 10 - the weight icon will glow when you approach your weight limit

o Added dual monitor support - the kr window can now be stretched across two monitors

o Static objects (trees, etc) will now display their name when you click on them

o If you have your bandages in your hotbar, a timer will count down when you use them, telling you how long it will be until the bandage is applied

o Fixed a few bugs with tree foliage not fading correctly

o When you drag a stack of items, the number of items will automatically be selected

o skill icons in your hotbar will now show your skill points in their tooltip

o Made toggle UI, screenshot, toggle circle of transparency, reload ui all configurable keybindings

o Turn off hotbar page flipping if legacy chat is enabled (use shift 0-9 to change hotbars in legacy mode)

o Players can now target items on ther hotbars, provided the item is in their backpack or equiped.

o Added a default targeting for spells, different spells now have a different default target instead of defaulting always to current target.

o Many macros can now be interrupted by the ESC key


General Fixes and Improvements:


o Added decoration in many areas, including the doom gauntlet and serpent's hold

o Shortened the hiryu's tail

o Made giant beetle's beak shorter

o Made ostards' tails shorter

o Tweaked and added a number of creature graphics and animations

o The skills available in Character Creation now match 2d

o Items behind other items should be easier to select in freeform view

o Tweaked appearance of trees to make them blend with the background less
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