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New Publish Info! Events, Fixes, Runic Changes, Chocolate!

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Halister Marner
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PostPosted: Thu Feb 07, 2008 9:31 pm Post subject: New Publish Info! Events, Fixes, Runic Changes, Chocolate! Reply with quote

Test Center 1 Has Been Updated

Jeremy Dalberg

07 Feb 2008 18:11:04


TC1 has been updated with the following

# Changed all Blacksmithing and Tailoring runic intensities. Runics will now better match up to higher end loot. Maximum intensities are now 100% for all tailoring and blacksmithy runics, minimums are as follows:
# Blacksmithing:

Dull Copper: was 10, now 40

Shadow: was 20, now 45

Copper: was 25, now 50

Bronze: was 30, now 55

Gold: was 35, now 60

Agapite: was 40, now 65

Verite: was 45, now 70

Valorite: was 50, now 85

# Tailoring:

Spined: was 20, now 40

Horned: was 30, now 45

Barbed: was 40, now 50

# Increased chance for GM smiths to get a hued BOD: +20% at 110 skill, +40% at 120 skill
# Increased chance of receiving a Valorite BOD
# Large footwear BODs should now be available in hues
# BODs now have a 10 second wait time between turnins
# NPCs now vocally acknowledge a BOD turnin
# Creatures now give double meat resources in Felucca (except Siege and Mugen)
# Frenzied Whirlwind now does more damage: 20 - 50 per strike
# Certain Dragons have been buffed; they are now more powerful than Cu-Sidhe, Reptalons, or Hiryus but take 5 control slots
# Ancient Wyrms now even more dangerous and powerful
# Harrower resists and weapon skills slightly lowered
# Bag of Sending fixed to handle items' weight ranges properly:

1 - 10 stones cost one charge

11 - 20 costs two, etc.

# Broken quest chains can now be resigned from properly
# Fixed bug where NPCs at the New Haven dock could block escort quests
# Fixed bug where player can become stuck when trying to leave the Dark Knight challenge
# Salvage bag: No longer creates overweight situations
# Salvage bag: Recycles cloth without problems when multiple items exist in the bag
# Salvage bag: Recovered resources will now stack appropriately
# Removed monster firecrackers and particle effects on death
# Blackrock elementals will not be a factor in your Valentine's Day mining activities
# Disabled Halloween trick or treating
# Disabled pumpkins from spawning
# Magincia: Travel spells reenabled
# Magincia: Permanent teleporters set up between Trinsic and Magincia (near the docks on each), both on solid ground
# The New Haven moongate (southwest of the city) received worldbuilding updates, and a guard zone
# Strangle should now be 12 seconds at 120 SS, instead of 11

Valentine's Day Content:
# Gift box spawns on characters older than 30 days
# Added three new books of poetry
# Added new NPC to sell books of poetry, called "Francis the Chapman" inside the Britain Conservatory
# Rare pink bunnies will now spawn in a few hues throughout the land. Extremely rare purple bunny may make an appearance
# Added four new "Stuffy Animals" that can be snuggled with at home
# Added new Valentine's Day cards, in softer pastel pinks and whites. Several new messages
# Added dark, milk, and white chocolates
# New park area built around the Yew Waterfalls
# Added a new Chocolatiering branch to the Cooking skill (Known Issue: the new chocolates only appear on the Cooking menu in 2D)
# Added new chocolate ingredients that spawn on paragon monsters
# Live event content
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Halister Marner
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PostPosted: Thu Feb 07, 2008 9:33 pm Post subject: Reply with quote

This means that horned kits will be essentially the same as barbed kits now, minus 1 property and 5% minimum intensity.

All runic crafting kits and hammers will have a 100% intensity maximum now, so it is possible to get high end items with lower level hammers and kits.

Also, Bags of Sending are un-nerfed a bit.
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Tia-Setri
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Location: Akoris, Outside Skara Brea

PostPosted: Thu Feb 07, 2008 10:38 pm Post subject: Reply with quote

OK why is the Valentines stuff better than Christmas?
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Cecilia M'real
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PostPosted: Fri Feb 08, 2008 3:20 am Post subject: Reply with quote

OMG! Mallory can make chocolate?!?! Please no one tell Gwyn....
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Gwynevere
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PostPosted: Fri Feb 08, 2008 10:17 am Post subject: Reply with quote

Cecilia, did I ever tell you how much your uncle Marcus and I adore you?

*smiles sweetly before making plans to hunt for ingredients*
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Teh Glouris Lrod Kujabis
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PostPosted: Fri Feb 08, 2008 11:30 am Post subject: Reply with quote

Somewhat impressed. Now I hope they apply these updating skills to old content that needs revised, instead of being too afraid of their own shadows to touch it.
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Jaedra
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PostPosted: Fri Feb 08, 2008 3:09 pm Post subject: Reply with quote

What the heck are "Stuffy Animals"? O.o
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Cal Hurst
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Joined: 29 Dec 2003
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PostPosted: Fri Feb 08, 2008 3:19 pm Post subject: Reply with quote

Animals with colds!
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Jaedra
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PostPosted: Fri Feb 08, 2008 10:46 pm Post subject: Reply with quote

Vaen Swiftar wrote:
Animals with colds!


*laughs* That is totally what it sounds like!
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Will Kaldhel
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PostPosted: Fri Feb 08, 2008 11:00 pm Post subject: Reply with quote

stuffy dwagon- i think they hired elmer fudd to help them. Shocked
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Ceinwyn ab'Arawn
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PostPosted: Fri Feb 15, 2008 5:06 am Post subject: Reply with quote

How many times can you "hug" or double click a stuffy? Are they one use only? i got surrounded by soft stuffies.. but then it said i had to wait for the action. What is the timer, anyone know?
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