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Doireann Seasoned Veteran

Joined: 22 Oct 2005 Posts: 477 Location: Moonglow
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Posted: Fri Oct 12, 2007 8:29 pm Post subject: |
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Alright, I want to hear someone who likes this idea and believes it could work. Me, I'll just quote Beo...
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Teh Glouris Lrod Kujabis Transcendent Spammer

Joined: 29 Dec 2003 Posts: 5740
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Posted: Sat Oct 13, 2007 2:54 am Post subject: |
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My scribemage was maxed out in every way, shape and form on spelldamage EXCEPT legendary eval, I only had elder. Keeping those numbers in mind, back before everyone had a 'Never trust a thin cook' apron that gave 20 bonus hitpoints, I could curse someone (lower their fire resist to 60) and an explosion-flamestrike combo would prettymuch redline them. Never got a kill on it, but the followup lightning bolt was plenty.
So... Lower that to like, 40-50 fire resist, and there will be twospell combos dropping people left and right. Ouch.
So, unfortunately, PvP in UO is indeed rubbish. When you have some individuals in charge that act like a U.Hall poster in charge (changing whatever they feel they want to change on a whim), and the rest of them too afraid to -DO- anything, this is what you end up with.
So yeah, unless you limit skills as well, it will probably end up that a different template type has become overpowered instead of whatever is overpowered these days. Doesn't really get anywhere.
Plus, there will ALWAYS be some instance where someone is out hunting or whatever and has their 'good armor' or hunting armor or whatever on, and they will start roleplaying, forget to change, etc, and a fight will break out, and the whole thing will just get silly. Either someone will start crying that you have a piece of armor on that isn't GM and you are within ten screens of a roleplay hotspot, or something similarly silly.
I don't really have a good alternative to suggest. Just seems like it won't work. |
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X'eros De'Vir Journeyman

Joined: 26 Jan 2007 Posts: 133
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Posted: Sat Oct 13, 2007 3:11 am Post subject: |
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I am going to remain neutral about it.
A shame mainly that the really high end stuff is hard to get, and very expensive. And the only way to get it, is to either camp 24/7 in doom, buy the gold with rl money, or have really close pvp /millionaire friends who give it to you for free. And with it, you kick butt against those who cannot afford it.
But with using just gm armor of any material, i can see where the mages, especially all the legendary ones, would be unstoppable too. Also, i know now with all the templates, that mana is very much a necessity with whatever you do, whether it is casting mage, necro, chivialry or spellweaving spells. Using ninja/bushido moves, and even using the weapon moves. with all that, most could not use a descent template in order to be a good warrior without the mana increase/mana regen/LMC properties. That and i know it would be frustrating to go down in one/two hits without the resistances.
So i have a conflict of feelings about both the pro and con of using just gm armor. |
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Darrien Church Honored Member


Joined: 06 Jun 2004 Posts: 1810
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Posted: Sat Oct 13, 2007 3:52 am Post subject: |
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I'm not a PvP expert so I won't offer a real major opinion but having RPed in great depth on Europa I can say that as an RPer enjoyed it more with their armor rule-sets and everyone else seemed to as well.
And so, I suppose that in mind I would say I'd be for it.
But...I am not learned in the ways of PvP, I gave up after AOS with that.  |
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Wolfe Lore Keeper

Joined: 02 Aug 2004 Posts: 898
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Posted: Sat Oct 13, 2007 9:58 am Post subject: |
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I'd say no, as well.
The way things are at the moment, there are two levels of PvP that I consider.
There is REAL PvP... and there is RP-PvP.
RP-PvP, luckily, does not require as much money or time to become somewhat competent at. We have enough filthy rich and/or packrat members in this community that any new player who's proven their worth will have no trouble getting a decent 60's+ suit and a weapon or two. With the way gold is now, it isn't hard to get, so most players have a few mil at least... or if they don't, they can get it fairly easily.
I'd say right now, leave it as is. It isn't balanced, per se, nor is it nostalgic or realistic, but it is "comfortable." I know for a fact a scribe mage with 120 eval would rip me with two flamestrikes if all I was wearing was GM armor. And throw in wrestle, how would I hit him, since I can't have HCI?
We're in an item based game, gotta play like it.
ON THE OTHER HAND! Within MTC I had proposed a Dueling Club that allowed only GM armor/weapons and no mages, and met like once a week just to fight and have fun and test their skills. Never went through with it, but if you or one of your members is craving this, encourage them to start a community-wide, IC dueling club. I know at least one of my characters would sign up.
Peace! |
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Cal Hurst Atlantic Legend


Joined: 29 Dec 2003 Posts: 8025 Location: Massachusetts
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Posted: Sat Oct 13, 2007 12:40 pm Post subject: |
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Let me fill you guys in on something.
You will UNBALANCE the current balance of PvP in the community by resorting to GM armor and weapons.
Yes, it's true.
Let's take my old character Asher, for example.
120 magery
120 meditation
120 eval
120 wrestling
120 resist
100 inscribe
To someone with 70 resist, an explosion/FS combo would drop them roughly ... 70-80 hitpoints.
It would be INSTANT DEATH to anyone in GM gear. INSTANT.
And if for some reason it doesn't kill them, just fire a magic arrow away at them. Magic arrows will do anywhere between 9-15 damage on someone with GM armor. And for a pretty much instant cast spell, that's not bad.
Still not convinced? Lightning bolt, everyone's favorite instant target spell. 15-20 damage on my character to someone with 65 energy resist.
Lower that down to 30-40, and you're taking anywhere from 25-30 damage on a lightning bolt.
Do not do this. You will be much worse off. _________________
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Malo Journeyman

Joined: 14 Jan 2004 Posts: 231 Location: Stuart, Florida
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Posted: Sat Oct 13, 2007 5:22 pm Post subject: |
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The concept of limiting what is availble in UO is not viable because it is...well...available. The concept of making a level playing field is simply absurd. If that is set up, what is the purpose of training and working for years to gain stuff you can't use? There would be no incentive to work harder to gain more, not to mention the respect that should be given to those that have played for years to aquire these skills and items. What next?..you can't use special manufaturing tools because the newbie doesn't have them? UO is a skill based, Item based world. It is a feudal fighting game not "the Sims make a nice community" As for talon's comment that "EA has handed us a steaming pile of sh*t as far as PvP is concerned"...well it should be..killing is a steaming pile of sh*t _________________
Guildmaster of the Legion of Honor
You get more with a polite word and a sword than with just a polite word
"The most merciful thing in the world is the inability of the human mind to correlate all its contents"- H.P. Lovecraft |
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Samon Triest Sage


Joined: 01 Jan 2004 Posts: 720
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Posted: Sat Oct 13, 2007 5:38 pm Post subject: |
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I remember we adopted a GM armor only rule in Humanis. We lost pvp battles to everyone else, seeing how they all were still rocking the modded, super resist armor, but it did make for not having to have my guys out hunting for better gear all the time.
Would it work now? Nah, not gonna happen. Can it be applied to future wars? Sure, if both sides agree.
Both sides agreeing...that is the only way it happens. _________________ Through all else, let Honesty lead you! |
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Teh Glouris Lrod Kujabis Transcendent Spammer

Joined: 29 Dec 2003 Posts: 5740
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Posted: Sun Oct 14, 2007 2:15 pm Post subject: |
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Comment on Europa- They limit powerscrolled skills too as far as I know, or at least keep them under control. That was what I was saying before. They also limit a lot of other stuff like poisons and whatnot. The other thing I mentioned before: You won't get the community to decide on this change at all, let alone small details about every aspect of PvP.
Comment on Humanis going GM armor- I seem to remember that the deciding factor of GM armor in humanis, and the memory fits in this situation perfectly. |
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Mariah Adventurer

Joined: 03 Feb 2007 Posts: 85
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Posted: Sun Oct 14, 2007 2:29 pm Post subject: |
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I have never heard of two generals sitting down before a war saying "You can't wear that armor because it is too good and my army does not have enough money to buy that good stuff".
Wear what you have and always try to improve skills and gear. Work hard and hunt hard....make more money to buy that good stuff. That is what it is all about. I hate that people can go out of game and buy UO money with RL money. (Talk about OOC!) You can have it all without spending RL money. Work for it!
Also the numbers are not that confusing...just have to know how to add to 70! LOL
I vote no! |
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Cear Dallben ZOG Administrator


Joined: 19 Jan 2005 Posts: 2495 Location: Blackrock, Isle of the Avatar
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Posted: Sun Oct 14, 2007 3:41 pm Post subject: |
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Everyone read everything i type and remember that all of my words are perfect and sublime
This idea sucks.
as much as i want to curse right now ill just yell
WTF!
we are a fracking roleplaying community dude. If your trying to fix everyone being a god like peeveepee'er how about start roleplaying a charactor and not a god like peeveepee'er. Its like i said in vent
IF your charactor is not jesus christ, a level 99 white mage sent by the great wizzard in the sky to obsolve mankind of their sins, then do not deck yourself out in retarded rubbish to what the frack pwn a third of the world in the epic battle of wtf armageddon.
I cannot stress enough that we are a ROLEPLAYING community
there should be like 10% soldiers 90% peasent with pitchforks
everyone seems to be changing their template these days to be more badass at pvp and just roleplaying their ingame and in charactor profession. STOP IT!
as for the thought that this will balance pvp, scratch that, i dont think i even need to explain why.
all this will do is make everyones template a complete enigma. if i did this i would have no idea what to call myself or how to fight or who i even ws. tho i know i wouldnt be cear dallben the effing awesome alchemist.
personally, i have a very complex and retarded template that makes it possible to burn the hell out of you with potions. this would X that entire idea wich i have been working on for about 5 years.
guys, in all seriousnes, Ultima Online sucks.
however, if you are a roleplayer the itembased system we have now makes it very possible to emphasize our charactors traits in a great way.
Now i think we all know this idea is obviously not going to fly community wide.
and as i told marcus i vent i do encourge everyone to entertain this idea on a guild to guild level. i mean why not try it a few times see how you like it. And if you dont try this idea atleast once your obviously to macho to risk losing an RP battle and you suck. if i can ever find guild of my size to pick a fight with i would be more than happy to do this a few times of perhaps every now and then.
ok im done
can a modderator please make me God
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Tarothin Armunn Babbling Loony


Joined: 30 Dec 2003 Posts: 2061 Location: Dark Cove, Felucca
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Posted: Sun Oct 14, 2007 4:08 pm Post subject: |
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*re-read what cear posted* 
Last edited by Tarothin Armunn on Sun Oct 14, 2007 6:01 pm; edited 1 time in total |
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Leshok Majere Certifiable


Joined: 05 Jan 2004 Posts: 1790 Location: Ohio
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Posted: Sun Oct 14, 2007 5:30 pm Post subject: |
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okay, um well, yeah.
I agree with what Cear said on "if you not a bad mofo warrior, then don't pretend to be one"
as for items? you'll never get an agreement, even those who have "better than average gear" will look at those in "godly gear" and say 'what twinks", while the crappy gear folks will think the better than average gear folks are twinks.
No winners. In the end UO pvp is NOT balanced, deal with it.
Though please just play your character and don't change your character's template to what ever kills the best right now (i was guilty of this once).
A rule my group uses in pen and paper rpgs "if you have to tell me why it makes RP sense, then odds are it doesn't" |
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Cear Dallben ZOG Administrator


Joined: 19 Jan 2005 Posts: 2495 Location: Blackrock, Isle of the Avatar
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Posted: Sun Oct 14, 2007 6:19 pm Post subject: |
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*re read taro's "re read what cear posted" post and re posted his post*
Err...whaa?
in the utopia i posted above you would fit in wonderfully in my 10% badasses proposal. Especially since your in possession of a town you have the default 90% peasents with pitchforks already called NPCs
but mainly what i said is what leshok agreed with. if your not a militaristic guild, dont be. All in all id like to see less talk of pvp, alot less thinking of it. and more worshiping of me.
right now in UO
my guild of scholars hell bent on ending all of your lives are PVPbadasses
moonglows town council is actually moonglow town army of badasses
realm of umbra is actually realm of badass pvpers
i think sanctus has some citizens? but chances are they all have badass pvper alts in the same guild.
vote for me as regent
ignore everything stated above and pay attention to this
you do not have to be good at pvp to kick ass at pvp.
confused? Read on.
Most of you in your wars run around like headless chickens spamming area effect spells like untested netherland hookers in a hideous pile of bagballs. You must stop this at once!
UORP wars do not need to resemble fel yew gate.
if you fight like that you suck at pvp because your a roleplayer.
try to spice it up a bit. Try marching into battle in legions of say 5x5 or 2x11 warriors and collide(dont run thru them like bad rpers) fight row by row with the people not on the front lines healing and when one dies you move up and start killing instead of healing while the one behind you takes over healing. then halfway thru the fight pull off something badass like flank them with a 3x3 group of mages, knights with lances on horseback or hidden archers on a roof. Make it interesting and suck of no suck, win or lose. you are now awesome at pvp. _________________
U6Online|| Welcome to Blackrock||Sunrise, Isle of the Avatar||Automatic Roleplay
Last edited by Cear Dallben ZOG on Sun Oct 14, 2007 7:30 pm; edited 1 time in total |
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Tarothin Armunn Babbling Loony


Joined: 30 Dec 2003 Posts: 2061 Location: Dark Cove, Felucca
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Posted: Sun Oct 14, 2007 6:40 pm Post subject: |
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I kinda re-read what you said *points to the above post* The first time was early in the morning and kinda wasn't awake yet.
I agree. |
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