Atlantic Roleplay Community Boards Forum Index Atlantic Roleplay Community Boards
Roleplay Community Forums for the Atlantic Shard

FAQFAQ SearchSearch CalendarCalendar LinksLinks WikiWiki  RegisterRegister
RulesBoard Rules MemberlistMemberlist UsergroupsUsergroups RSS FeedRSS Feed PortalPortal 
  ProfileProfile Log in to check your private messagesMessages Log inLog in

SCAR RULES!

Post new topic Reply to topic Atlantic Roleplay Community Boards Forum Index -> The Crossroads Tavern
View previous topic :: View next topic
Author Message
Ringmaster DoLittle
Adventurer
Adventurer


Joined: 31 Mar 2007
Posts: 62

PostPosted: Tue Oct 16, 2007 10:36 am Post subject: SCAR RULES! Reply with quote

*posted on the wall of SCAR Collisium*

Single Man (1 vs. 1)
Two men enter, one man leaves.
Type of armor and weapon: Gladiator's choice.
Five minute timed round followed by Sudden Death.
Sudden Death (a separate round): Absolutely no heal, health shall be monitored. Victorious gladiator will be asked to stop melee prior to death of opponent. Spectators will be asked to give a "thumbs down" pass of death or a "slash throat" sign of death to determine the fate of the defeated gladiator. There will be no penalty for not doing so, but we ask that the defeated be given a chance at an honorable death.
Win goes to victor regardless of crowd determination of fate.
Note: "Honorable death" in Sudden Death round is purely symbolic. Defeated Gladiators may compete in other class competitions. Our main goal with the "thumbs down" pass of death and "slash throat" sign of death is to promote crowd participation. We at S.C.A.R. do not advocate the actual "killing off" of any character as we feel this would be counter-productive to upcoming tournaments.

Clan Fight (2 vs. 2)
Type of armor and weapon: Gladiator's choice.
As stated, this is a two gladiator versus two gladiator competition with a five minute timed round followed by Sudden Death if opponents do not fall by the end of timed round.
Sudden Death( a separate round): Absolutely no heal, health shall be monitored, gladiators fight until death.

Jousts(1 mounted vs. 1 mounted)
Type of armor and weapon: Gladiator's choice.
Gladiators stand at either side of ring, boundary line is clearly marked on floor. Announcer says, "Gladiators...JOUST!" and opponents charge at each other on mounted stead. Three dismounts determine victor.

Beastmaster Melee
Type of armor and weapon: Gladiator's choice.
Two Beastmasters enter ring and fight to death. Beastmasters may use up to five creatures.

Slaughter Match The Grande Finale
This match is for the spectators and is not for competition, no points or prizes to be given.
All opponents (Beastmasters included) enter ring. Gladiators fight until death.

Gladiator may fight in any and all competitions.
All competitors will pay a 10,000gp registration prior to the beginning of their class.

By order of the Britain, Feluccia Fire Marshall: All spectators must keep alleys and commons area clear. We ask that upon entering the Collisium, spectators fill the gallery first by stepping on the right portal directly ahead of them, and balcony second by standing on the left portal. Special VIP will be directed to the far left portal, six will be admitted. Gladiators, upon arrival, will enter a door directly to your left.
Back to top
View user's profile Send private message
Display posts from previous:
Post new topic Reply to topic Atlantic Roleplay Community Boards Forum Index -> The Crossroads Tavern All times are GMT - 4 Hours
Page 1 of 1

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Ultima Online, ORIGIN, and the Ultima Online and ORIGIN logos are trademarks of Electronic Arts Inc. Game content and materials copyright 1997-2020 Electronic Arts Inc. All rights reserved.