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Five on Friday (11/04/07)

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Halister Marner
Site Programmer
<b>Site Programmer</b>


Joined: 05 Oct 2006
Posts: 2217

PostPosted: Sun Nov 04, 2007 3:27 am Post subject: Five on Friday (11/04/07) Reply with quote

The Stratics Smith Forum FAQ says, "The deed you get at and after 70.0 Real is completely random, though GM smith's have a slightly higher chance of getting a better deed." Can someone quantify the "slightly higher chance?"


Wilki says,



"GM and above gets a 20% better chance of receiving a colored BOD, and roughly a 50% better chance to get an exceptional BOD."



--



"Why don't GM and higher Smiths get large iron armour bods?"


As near as we can tell, they can and should. If anyone has collected substantial data to the contrary, please send in feedback - looking at the code, there's no reason why you shouldn't that we can see, but when enough of y'all believe something, it sure makes me nervous.



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"How is Reflect Physical Damage actually calculated?"


Wilki says,



"Reflect Physical Damage reflects only a percentage of the actual physical damage you’ve taken after your physical resist is taken into account. The amount reflected does not lower the amount of damage you take."



So, say a monster takes a swing at you, and the hit would do 100 physical damage. But you have a 50 physical resist suit on, so only 50 damage gets through. You're also wearing items that add to 10% Reflect Physical Damage. What would happen is you take 50 damage and the monster that hit you would take 5 damage.



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"Why does this "Choose you chat handle" window keep popping up over and over?"


It appears to be an issue that occurs when two identically-named characters are logged into a shard at the same time. (Why this only started happening recently, I'm not precisely sure yet.) Usually I try not to mention stuff like this in the FoF until I have an idea of when the fix will go in, but I wanted to reassure everyone that we're aware of it, annoyed by it, and working on it, and I'll keep you posted as I get more details.



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"Why haven't we seen much/any rubble and destruction in Magincia yet?"


The event is still in the early phases - the rubble won't be created at all until a later stage. We're also working on a couple of fixes that will make the spawn a little more consistent and scale better based on player activity - you can check out some of these changes on the Halloween 2007 test shard over the weekend.



--



Have a great weekend, everyone - try not to catch on fire!
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