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omera Journeyman

Joined: 08 Jul 2008 Posts: 124
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Posted: Tue Feb 17, 2009 9:45 am Post subject: Transferred my warrior over from Europa... |
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Since I'm impatient, and have had better RP PVP experiences with a warrior, I transferred my warrior over to Atlantic with the transfer token I bought long ago using gold that Morio bought me when she played on Europa as Kai. I'd like to RP him as an orc, but I'll RP him as something else if needed to get into any good aligned guilds (goblin maybe?).
Another thing, he had 5+ mil after the transfer, but since I'm an equipment noob, I bought gear I thought was good from somebody named Oblivion (also from Europa, I believe). I thought he was legit since I kind of recognized him, and he said he was trying to contact me for a while after inviting me to a party. He brought me to his house in Fel, where I bought crappy armor from him. I feel stupid now.
Now I got about 900k left... Or was it 300k?
Either way, I've a few superslayer spellbooks to sell if anybody wants a Demon slayer, Repond slayer, Elemental slayer, and I believe I have some other super slayer. All are crafted by my Illithid from Europa.
Edit: I wouldn't mind playing a skeleton who was forced into undeath unwillingly (that explains the good alignment) if I can get bone armor that I can PVP in. I don't play evils often. Although my warrior was an evil orc on europa until I quit for a few months, returned and found the tribe I was in to have disbanded.
Edit again: Crap, I'll just list options for people.
1. Inquisitor/Witch hunter (warhammer 40k styled)
2. Skeleton or other undead.
3. Orc
4. Goblin
5. Exiled Solen (I'd need giant beetle mount, and it'd need to be bonded)
6. A golem (I'd need a mage to be a master to the character)
Or you can suggest something else. I really don't like playing normal characters. There are settings where I will, but UO isn't one of those settings.
My skills are as follows.
Anatomy
Healing
Tactics
Swords
Parry
If you got suggestions, post them. I got room for 2 more skills, (or 1 if I have to go legendary). Sorry if this was hard to read. |
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Cal Hurst Atlantic Legend


Joined: 29 Dec 2003 Posts: 8025 Location: Massachusetts
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Posted: Tue Feb 17, 2009 10:43 am Post subject: |
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What about just some guy from Jhelom? ;[ _________________
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Darrien Church Honored Member


Joined: 06 Jun 2004 Posts: 1810
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Posted: Tue Feb 17, 2009 11:24 am Post subject: |
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I'm going to have to agree with Cal!
Your creative Mr. Omera, I'll give you that, but I always suggest any new-comer start out as a no-frills basic character like a human and click-up with an established guild to learn the ropes of how we role-play here on Atlantic.
Sometimes a young human with a plain back-story from an established town can make the most epic of characters as they grow and develop in the world. |
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Drayden Calamyr Sage

Joined: 23 Feb 2005 Posts: 612
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Posted: Tue Feb 17, 2009 12:29 pm Post subject: |
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Or a Drow  |
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Samon Triest Sage


Joined: 01 Jan 2004 Posts: 720
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Posted: Tue Feb 17, 2009 12:50 pm Post subject: |
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Never play an Inky. They are the worst. _________________ Through all else, let Honesty lead you! |
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Ariana Lenoir Lore Master

Joined: 29 Sep 2008 Posts: 1140 Location: City of Britain
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Posted: Tue Feb 17, 2009 1:03 pm Post subject: |
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I'm gonna have to agree with Cal.. Start out with something more basic.
Your characters don't need to be different, exotic, etc to make them interesting. Ariana and Phaidra are plain ol' homegrown human with some interesting history to justify their personality quirks. I'd like to think folks have enjoyed rping with them just fine.
Just try a human, elf, etc... something basic. I know you have your heart set on these exotic ideas and you -are- really creative, but right now you need to get back in with the community, in a guild and get back into the swing of things. May be kinda blunt, but as a past GM of an rp guild when we'd have am rper who had to be something "really unique" it set off red flags with me and I honestly avoided them like the plague. After you get back into it and find a guild where you really mesh with ooc, then you can talk to -them- about what other characters ideas you have and work on a second character.
I think anything else right now you might have a struggle finding a guild and it might hurt your ability to mesh in rp situations. Humans, elves and such can have their own challenges to rp if you let them.. give them a disability like Ivory's character being blind, some personality quirk or hinderance. I love playing Ariana and she really has some serious "flaws" that make me really have to think anytime I rp her. _________________
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Malicite Lore Keeper


Joined: 29 Dec 2003 Posts: 982 Location: Philadelphia, PA
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Posted: Tue Feb 17, 2009 1:08 pm Post subject: |
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Your ambition is great, but, I must agree with the advice the others have provided. Atlantic is a diverse, accepting community, but you want to establish yourself somewhat before you dive into something extra-ordinary. Trust us, your RP life will be much more interesting and enjoyable after you have placed some time into getting to know our...habits I guess. _________________ "Detached reflection cannot be demanded in the presence of an uplifted knife."
-Justice Holmes |
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Morio_Kitsune Seasoned Veteran


Joined: 31 Jul 2008 Posts: 372 Location: Cove
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Posted: Tue Feb 17, 2009 1:11 pm Post subject: |
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thou saying that i dived into atlantic rp with a kitsune ^_^ _________________ cezanna "No, he is a fair and faithful man, Ranna"
Ranna "That's how kitsune are.. well.. I dunno about Iruka.." |
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Kaelthir Certifiable


Joined: 28 Aug 2004 Posts: 1932
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Posted: Tue Feb 17, 2009 2:10 pm Post subject: |
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Yeah, dude, your RP really needs work, to put it bluntly. You're one of those people that everyone goes"Oh my god, not him" in ICQ or guild chat when you come into a tavern, because they know something batshit insane is coming. Pull back a bit, make a normal character, and develop a real personality for him. And not "LOL TITS VAGINAS" like the crab, that isn't a personality. That is a gimmick to try and make an otherwise uninteresting character interesting.
I'm not saying this to be mean, I'm saying it because most people won't tell others if there is a problem and it needs work. If you came back down to earth and just worked on developing your RP, you'd probably find a lot more people interested in partaking in your events. Like others said, join a guild and ask for help. I know I'm not alone in wanting to help people as long as they show they're willing to learn. |
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Teh Glouris Lrod Kujabis Transcendent Spammer

Joined: 29 Dec 2003 Posts: 5740
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Posted: Tue Feb 17, 2009 2:21 pm Post subject: |
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Norture wrote: | Yeah, dude, your RP really needs work, to put it bluntly. You're one of those people that everyone goes"Oh my god, not him" in ICQ or guild chat when you come into a tavern, because they know something batshit insane is coming. Pull back a bit, make a normal character, and develop a real personality for him. And not "LOL TITS VAGINAS" like the crab, that isn't a personality. That is a gimmick to try and make an otherwise uninteresting character interesting.
I'm not saying this to be mean, I'm saying it because most people won't tell others if there is a problem and it needs work. If you came back down to earth and just worked on developing your RP, you'd probably find a lot more people interested in partaking in your events. Like others said, join a guild and ask for help. I know I'm not alone in wanting to help people as long as they show they're willing to learn. |
^QFT |
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Drayden Calamyr Sage

Joined: 23 Feb 2005 Posts: 612
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Posted: Tue Feb 17, 2009 3:54 pm Post subject: |
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Quote: |
1. Inquisitor/Witch hunter (warhammer 40k styled)
2. Skeleton or other undead.
3. Orc
4. Goblin
5. Exiled Solen (I'd need giant beetle mount, and it'd need to be bonded)
6. A golem (I'd need a mage to be a master to the character)
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Okay, I'm going to be as nice as I can and go down the list and explain why all of these are a bad idea. I'm not trying to point the finger and say that you don't have ANY good ideas because it seems that your heart is in the right place and that you really do want to RP and work with people here on Atlantic. I've been around Atlantic a while (on and off) enough to know what is plausible in UO (i've played since 99).
That being said please take what I say as constructive criticism.
1. Inquisitor/Witch Hunter: The idea is very doable via game mechanics. It all comes down to your version of a witch hunter and how you want to play it. I try to stick to UO lore when I am coming up with a concept for a new character. This is probably the best idea on the list.
2. Skeleton or other Undead: While many others have done this in one way or another, you will be severely limiting yourself both gear wise and socially in the roleplaying community. Examples: only wearing bone armor, acting/looking like an undead doesn't attract much positive attention in most places. If you are a form of undead and walk into Sanctus, you will most likely be arrested.
3. Orc: I know this race has been played by players very well in the past. would say its #2 of the list of good ones here. Personally I don't like to having to using my gear to make myself look like another race. You're going to run into some of the same problems as you would if you were undead though, so be prepared for that. And join the appropriate guild.
4. Goblin: Silly. Sorry man, but the current game mechanics don't really allow someone to appear anything like a goblin.
5. Exiled Solen: Again this one is rather silly to me. Are you playing the character you are running around with or the pet? Seems a little uber rare and too iffy involving game mechanics.
6. Golem: The information I know about Golems includes the fact that they have zero intelligence (for the most part). And again, what are you playing? A mage with a golem? Or a golem?
My point is, that I would consider what the game mechanics can make plausible. Sure, you can dress yourself up and run around as a skeleton, but you're shooting yourself in the foot because you are going to severely limit yourself in alot of different ways with every one of these ideas you've listed.
There are alot better ideas than what you have. But if I had to pick one it would be the Witch Hunter concept.
Remember these questions:
What happens when you run into an orc in game?
It gets killed.
What happens when you run into a skeleton in game?
You kill it.
What happens when your run into a solen in game?
Its killed quickly.
Do goblins even exist in UO?
I don't think so.
Why play a golem when you could play a bad ass mage type that uses golems?
Just some input. My best advice would be to try and stick to the lore and confines of the game. Might seem funny coming from a drow. But I really do look like a drow in game, I didn't have to put a mask or on or dress in funny clothes to make that happen.
p=Peace... |
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Malicite Lore Keeper


Joined: 29 Dec 2003 Posts: 982 Location: Philadelphia, PA
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Posted: Tue Feb 17, 2009 4:20 pm Post subject: |
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While I agree with your general message Norture, that would probably have been better served as a personal message.
Drayden, I don't think I could have said it better. _________________ "Detached reflection cannot be demanded in the presence of an uplifted knife."
-Justice Holmes |
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Teh Glouris Lrod Kujabis Transcendent Spammer

Joined: 29 Dec 2003 Posts: 5740
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Posted: Tue Feb 17, 2009 4:28 pm Post subject: |
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Malicite wrote: | While I agree with your general message Norture, that would probably have been better served as a personal message. |
Why? It serves as a good reference in case this happens again with someone else, and gives other members of the community the oppurtunity to expand upon it, debate it, or agree with it like I did. I find that criticism needs more backing as many individuals tend to simply ignore anything negative or make up some drama such as 'that criticism is actually a veiled insult against me!' |
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Malicite Lore Keeper


Joined: 29 Dec 2003 Posts: 982 Location: Philadelphia, PA
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Posted: Tue Feb 17, 2009 4:36 pm Post subject: |
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You making fun of me Scuba-Steve?!
Just kidding...
I understand your point, and I agree with it in principle. I guess it depends largely on the person receiving the criticism. _________________ "Detached reflection cannot be demanded in the presence of an uplifted knife."
-Justice Holmes |
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Kaelthir Certifiable


Joined: 28 Aug 2004 Posts: 1932
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Posted: Tue Feb 17, 2009 4:50 pm Post subject: |
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I'll admit my post is very blunt, Mal, but it is the honest truth. Like I said, I'm not saying it to be mean, I'm telling him because I believe he's got the drive to get better. He's already improved from his first guy, the crab dude. And honestly I think a lot of RPers start out doing really retarded things. I know I did. And I know there were times when I had no idea what people were expecting and didn't have the resources to try and figure it out. So rather than just go "oh my god it's Omera run" behind his back, I want to try and help him because I've been that insane lizard person hissing at people that everyone runs from.
Your post is damn good too though, I like the break down of why each char idea is difficult or not the best. To expand on it, I've RPed a few undead chars I can certainly confirm that it is difficult. You've got a lot you need to keep in mind with it, like not being able to experience the world like an animal would. Emotions would be limited, and would likely only be the result of your own thought process. For example, someone sets your library on fire, you're royally pissed because all of your work is destroyed and you will have to redo it. Or, an experiment you have been working on for several months finally works, your might have a sense of satisfaction for your own intelligence, not "happy" as you or I would know it.
In fact, I wouldn't even start a char out as undead. I find my characters' personalities develop in their mortal years, starting a char out as undead right off the bat would really take away from their experience and how they would view the world.
I guess, Omera, the best suggestion I could give is this:
Make your char a young man/woman who has just left home who wants to learn about the world. What that char knows is everything people around him teaches him. Build your way up, start out at being a nobody. It's actually a lot of fun, I've had times when my chars first learn about something and are completely baffled by it. My desert-dweller was absolutely amazed the first time he saw an ocean, for example. Sometimes the simplest things can be fun to RP. |
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