Serpent Pillar Guide
From Atlantic Roleplay Wiki
Title: Serpent Pillar Guide
Author: Admiral Ruffie
Introduction
The origin of the mysterious structures at sea called the Serpent Pillars is unknown. It is suspected, though, that one of Lord British's cadre of mages who came and went over the years created them much in the same way that moongates were opened between cities and facets. Several of the old king's High Archmages were known to be experts in teleportation and other ways of transportation. In either case, around the time of the discovery of the Lost Lands, the Serpent Pillars appeared.
At first they only allowed travel from the seas of the Lost Lands to the seas of Britannia. Later, though, they functioned as two-way portals for ships and crews traveling between the two seaways.
They functioned without incident for many years, until around the time Lord Blackthorn was causing so much trouble.
It is suspected that the foul magics of Blackthorn and his dark allies somehow caused the Serpent Pillars to cease functioning, but there is of course no way to confirm this. After some time, I lead an expedition to test my own magics on the broken Serpent Pillars, and was eventually successful in getting them restored.
The Serpent Pillars once again allow ships to travel between the Great Sea of Britannia and the Lost Lands, on both the Felucca and Trammel facets. There exist two sets of pillars in each of these facets, an east sea set and a west sea set. The following pages detail their coordinates and how to use them.
The Magic Words
The Serpent Pillars are activated by uttering a magic word in their presence. Sail to the pillar and say the word to travel to the other side.
If one's ship is on the seas of Britannia, say "Doracron" to pass.
If one's ship is in the Lost Lands, say "Sueacron" to pass.
Locations:
Britannia East Sea Pillar
111o 37' S by 116o 26' E East of Trinsic, West of Ocllo/Haven, South of Bucaneer's Den and north of Serpent's Hold.
Britannia West Sea Pillar
145o 22' S by 63o 46' W Northwest of Jhelom, South of Skara Brae
Lost Lands East Sea Pillar
36o 7' N by 2o 15' E In the Sea of Harmony, north of Terra Sanctum and Papua
Lost Lands West Sea Pillar
31o 33' N by 47o 6' W In the J'Fer Sok, northeast of Cyclops Valley and north of the Ro Delta
Notes
Using the Serpent Pillars deposits one's ship in a random spot near the corresponding pillar on the other side. So, if one uses the Britannia East Sea Pillar one ends up near the Lost Lands East Sea Pillar in the Sea of Harmony.
One has to be very close to the pillar to activate it.
If you time it right, you can be in motion and say the word, and emerge on the other side still in motion.
The Serpent Pillars in the Felucca facet provide a great way to escape pirates, or for pirates to escape the Royal Fleet (what's left of it). If the pursuing ship follows one through the pillars, chances are they will emerge in a different location on the other side, out of sight of the ship being chased.
Conclusion
The Serpent Pillars have been a great service for fishers, pirates, miners, and merchants over the years. Use them wisely in your travels.
Adm. Ruffie Windjammer