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A quick question on aggression rules
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Rags
Journeyman
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Joined: 11 Feb 2008
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PostPosted: Thu Jul 23, 2009 2:49 pm Post subject: Reply with quote

Personally, I wouldn't have a problem with someone coming to my territory looking for a fight without any heads up. If I get jumped and killed, oh well. Ragnar has a lot of enemies. Afterwards I would send an icq to set up a counterattack for some more fun rp pvp. Before I took my five year hiatus there was TONS of this in the community. Orcs would randomly raid people without any heads up at all. We would raid the Orc fort without any word at all. We were enemies, we didn't need to give a heads up for it. Given, that was a time when there was ALWAYS a good amount of people at the hubs (Rivendell, Stormhaven, Orc Fort, Caina, etc...) so it's a little different. I think one of the worse things that has happened to the community is lack of random rp and random rp pvp.
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Edda
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PostPosted: Thu Jul 23, 2009 2:51 pm Post subject: Reply with quote

Rags wrote:
Personally, I wouldn't have a problem with someone coming to my territory looking for a fight without any heads up. If I get jumped and killed, oh well. Ragnar has a lot of enemies. Afterwards I would send an icq to set up a counterattack for some more fun rp pvp. Before I took my five year hiatus there was TONS of this in the community. Orcs would randomly raid people without any heads up at all. We would raid the Orc fort without any word at all. We were enemies, we didn't need to give a heads up for it. Given, that was a time when there was ALWAYS a good amount of people at the hubs (Rivendell, Stormhaven, Orc Fort, Caina, etc...) so it's a little different. I think one of the worse things that has happened to the community is lack of random rp and random rp pvp.


holy crap, i dont know you but i like you now
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Cal Hurst
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PostPosted: Thu Jul 23, 2009 2:54 pm Post subject: Reply with quote

I do miss the days of random Orc raids and not needing to give people a heads up.

I remember once a few years ago, I had an assassin char that had a contract out on the Regent. We observed a few meetings where barely anyone went. Then we had to OOC inform them that we were going to come attempt the assassination on the Regent. The meeting after we informed them, EVERYONE AND THEIR MOTHER was there with weapons armed and full armor on.

Yeah.
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Kal'iksix
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PostPosted: Thu Jul 23, 2009 5:40 pm Post subject: Reply with quote

Edda wrote:
"But how can you justify coming to a peaceful meeting with basically your entire guild there in stealth. And thats the main point here. If BL had openly walked into Umbra then things may have gone differently. But you guys didnt, you were sneaking around like you were casing us out"



We
are
ninjas


Fine, hide behind that....WE ARE DROW, DROW USE "FAERIE FIRE TO OUTLINE AND MAKE ENEMIES GLOW", but see I won't use that because people who have not read any drow books would not know that but maybe I should when mistakes are made.
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Bishimi
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PostPosted: Thu Jul 23, 2009 5:44 pm Post subject: Reply with quote

Edda wrote:
Rags wrote:
Personally, I wouldn't have a problem with someone coming to my territory looking for a fight without any heads up. If I get jumped and killed, oh well. Ragnar has a lot of enemies. Afterwards I would send an icq to set up a counterattack for some more fun rp pvp. Before I took my five year hiatus there was TONS of this in the community. Orcs would randomly raid people without any heads up at all. We would raid the Orc fort without any word at all. We were enemies, we didn't need to give a heads up for it. Given, that was a time when there was ALWAYS a good amount of people at the hubs (Rivendell, Stormhaven, Orc Fort, Caina, etc...) so it's a little different. I think one of the worse things that has happened to the community is lack of random rp and random rp pvp.


holy crap, i dont know you but i like you now


im in...this guy thinks like me...oh...and i suppose i like cal a bit to. btw...a ninja stealthing is common seance...this "fairy fire"? everyone needs to know drow lore to even know wtf that is.

edit: i think i like this TayM'real guy to...like Eda said, dont know him, but totally a new bff Razz
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Alaundril Do'Rhett
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PostPosted: Thu Jul 23, 2009 7:17 pm Post subject: Reply with quote

If you want to be technical, drow see in infared and no one with body heat can hide. Drow can also levitate, line people in harmless fire (faerie fire) and detect magic. Granted thats the males, the females have extra goodies one of the good ones is "know alignment".
And Edda, ninjas arent the only ones crawling around unseen. Hell, part of being a drow noble is having a boot and cloak that make you essentially undetectable. The cloak shields the infared from your body, the boots help you walk really quietly. Or how about the magic resistance that you get while you live in the underdark? Its not like these are strange foreign concepts. They're all things from D&D. Just sayin, that Drow have been nerfed to make them adapted to UO. But thats a whole other discussion.

Google "Drow of the Underdark" and you can find the book that I reference the most. I use the old school 2nd Edition AD&D source book. Which follows the lore thats in those 15 Drizzt books that Salvatore has been writing for 20 years.

Just a little info there. We're pretty much ninjas with magical abilities.

Being a stealther doesn't mean you HAVE to be a ninja. I think theres too many to be honest Razz
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Cal Hurst
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PostPosted: Thu Jul 23, 2009 7:19 pm Post subject: Reply with quote

...Infared? What?

Source, please.
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Teh Glouris Lrod Kujabis
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PostPosted: Thu Jul 23, 2009 7:24 pm Post subject: Reply with quote

Quote:
Drow

Also see the elf creature listing.

Also known as dark elves, drow are a depraved and evil subterranean offshoot.

White is the most common hair color among drow, but almost any pale shade is possible. Drow tend to be smaller and thinner than other sorts of elves, and their eyes are often a vivid red.

* +2 Dexterity, +2 Intelligence, +2 Charisma, –2 Constitution.
* Humanoid (Elf)
* Medium: As Medium creatures, drow have no special bonuses or penalties due to their size.
* Drow base land speed is 30 feet.
* Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
* Darkvision out to 120 feet.
* Spell resistance equal to 11 + class levels.
* Weapon Proficiency: A drow is automatically proficient with the hand crossbow, the rapier, and the short sword.
* Spell-Like Abilities: Drow can use the following spell-like abilities once per day: dancing lights, darkness, faerie fire. Caster level equals the drow’s class levels.
* Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.
* +2 racial bonus on Will saves against spells and spell-like abilities.
* +2 racial bonus on Listen, Search, and Spot checks. A drow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
* Automatic Languages: Common, Elven, Undercommon. Bonus Languages: Abyssal, Aquan, Draconic, Drow Sign Language, Gnome, Goblin.
* Favored Class: Wizard (male) or cleric (female).
* Level Adjustment: +2


Quote:
Darkvision

Darkvision is the extraordinary ability to see with no light source at all, out to a range specified for the creature. Darkvision is black and white only (colors cannot be discerned). It does not allow characters to see anything that they could not see otherwise—invisible objects are still invisible, and illusions are still visible as what they seem to be. Likewise, darkvision subjects a creature to gaze attacks normally. The presence of light does not spoil darkvision.
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Vian Skyfire
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PostPosted: Thu Jul 23, 2009 7:29 pm Post subject: Reply with quote

Overall we have gotten to the point where people feel like they need to ask permission or give a heads up for any kind of conflict rp to happen. I understand how it started, but it is seriously hampering rp with how it has developed. The only time I really think a heads up needs to be given is if it is an official "attack" or "raid". I consider those situations to be a KOS thing by design, for that instance only. The warning lets non-combatants get out of the area if they so choose. If you go to an enemy territory and try to pick a fight with rp occurring beforehand, that is not a raid, that is rp with a chance of conflict. The rp interaction may or may not lead to fighting, it all depends how things go. I personally have no problem with that, and in fact, I welcome it.
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Alaundril Do'Rhett
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PostPosted: Thu Jul 23, 2009 8:06 pm Post subject: Reply with quote

Continuing this discussion in its own thread.
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Cear Dallben ZOG
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PostPosted: Thu Jul 23, 2009 8:53 pm Post subject: Re: A quick question on aggression rules Reply with quote

Garrett BL wrote:
So we had some things go down tonight, probably could have been handled better... But it made me curious... Where I came from in RP if you throw a conflag/EQ/ whatever to reveal a stealther through damage it is considered an act of aggression and pretty much means "game on". What is this shards look on these methods?


Its an obvious act of agression. if you think im in a house and it collapses on me cause you caused an earthquake... yeah. sadly we no longer have to Push thru people unless your in fel. but alas.
However, just because you get pushed, doesnt mean a fight has to break out.

When zento bank was the cool place to hang, I used to kill stealthers all the time with conflags duleing people. Not one bad thing came from it.
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Shalcross
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PostPosted: Thu Jul 23, 2009 9:43 pm Post subject: Reply with quote

Cal Hurst wrote:
...Infared? What?

Source, please.


Queensryche - "I Dream In Infrared"

Quote:
I only see in infrared
I can't dream anymore
Can't you see I need, too
I can't stand the pain

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Darrien Church
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PostPosted: Fri Jul 24, 2009 12:37 am Post subject: Reply with quote

This is essentially an issue between two GMs that should have been dealt with in the Senate, or in ICQ, or by use of a mediator before becoming a discussion in the GA that had some harsh words by some.

In terms of using magic powers IG that don't match game-mechanics, don't do it to people...it does not work. We all don't play D&D...if a Drow truly wants to have the power to see stealthers 24/7 he should GM "detect hidden" and RP that as a Drow power.

I agree with Cal and others, we should not even attempt to regulate hiding and such...my theory...it's better to use game mechanics to fit your rp... (like the reveal spell as this farie fire or whatever) then having to party people and have a 20 min. discussion on what my character can do with their super cool magics.

Bottom line, when two guilds are going to have prolonged conflict their gms should discuss some terms.

Good example, The Undead did this with Sanctus day one...in terms of what we considered good OOC manners in terms of raids and such, and now...forever and ever this is the norm for Sanctus and Umbra and we are both happy with it.

COMMUNICATE, COMMUNICATE, COMMUNICATE...

And to quote Leshock or Mave I think..."If you have to explain your RP, it probably does not make sense."
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Cal Hurst
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PostPosted: Fri Jul 24, 2009 1:08 am Post subject: Reply with quote

oh rubbish you spelled it with a c...

Leshok is going to kill you.
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Grignag
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PostPosted: Fri Jul 24, 2009 3:24 am Post subject: Reply with quote

I personally think this "incident" has excellent RP potential. At least for those that were attacked.

OOCly, sure, an attack is an attack and exposing a ninja by attacking them gives a ninja the right to fight or flee.

That being said, this could be fun ICly. If there is any way to identify the ninjas (either because they mouth off about what awesome ninjas they are IC or perhaps one of their bodies was recoverd), then that is grounds for a political incident. Any claim that the BL are murderous thugs who enter someone elses territory and attack its inhabitants cannot be deflected ICly, because they did in fact do it. It doesn't matter who attacked first. There is a reason why being accused of using assassins or ninjas was a horrific thing in older times, because it decried you as a coward and meant you could not be trusted to fight honorably. Usually that resulted in a witch hunt to kill the offender AND the assassins.

If you guys feel like using this, spread the word of these ninja scum who attack without cause from the shadows. No one SHOULD believe ninjas if they try to defend themselves by saying they were attacked first while on enemy soil. They're cowards who sneak through the shadows. They're ninjas who eat babies and stare at you while you sleep. If these sorts of incidents continue, various parts of the IC community could ban together to hunt them. Fun for all! Cat and mouse at its best. Ninjas had to keep a low profile for good reasons. They weren't strong and powerful warriors that could go toe to toe with the warriors of the realm. If they are smart, they will keep a low profile. If they act aggressively, they should be hunted (again ICly is key here. OOC vengence is dumb).
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