A Battered Diary

From Atlantic Roleplay Wiki

Jump to: navigation, search

Title: A Battered Diary

Author: ERRICSON


April 8:

I have sent all the healers away, They can do nothing for my beloved Palasin, and are simply a waste of money now. But I may still be able to save her.

I have happened upon a necromancer by the name of Jezrim Mir, who claims to know many dark secrets concerning the entrapment of souls. The idea seems most promising, but I mustn't

let Pala know of it. She is a most Virtuous woman, and would be quite appalled about what I am considering.

April 24:

Jezrim has helped me

conduct the first of my experiments. While less than successful, he assures me this proceedure will work, and that perhaps the wisp was an ambitious, and ultimately uneccesary attempt. He suggests smaller, more ordinary animals as they have a lifeforce more like humans.

April 30:

Success at last! I have managed to capture the essence of a squirrel. I used only a crytsal, as the creature is so small. Jezrim recommends a better, sturdier jewel for a human. After some hunting, I managed to find a magnificent diamond that Jez says will be perfect. Since I can't let Pala know what this is for, I am having it mounted on to an extravagant chain of diamonds and I shall give it to her as soon as it comes back from the jeweler.

May 18:

I am having trouble perfecting the spell for Palasin's soul. Jezrim has been away (on "business" he says) for some time now, and I am left with nothing but his notes, and a book he gave me writen by the late Lord Blackthorn. It gives me confidence that I am indeed doing the right thing. After all, what has Pala ever done that deserves this kind of painful illness? What are the so-called Virtues doing for her now? No, it is up to me to save her, and now that I have the power to do so, nothing will stop me.

June 1:

I am having a hard time keeping that meddlesome servant out of my study. I caught her in here yesterday, poking about. I don't know what she discovered (if anything), but I made it quite clear that if she divulged any of this to my wife, that I would make sure she regretted it. At any rate, I have asked her to move out of the house, and simply come by each day to conduct her duties. I've sent the household guards away as well. It's not as though they were good for anything but playing cards. Why should I pay them to let the armory collect dust? It can do that for free.

June 13:

Jezrim has finally returned, and together we have completed the spell. We tested it on a dog with perfect results. Now I merely need to wait for Palasin's death. Once her spirit is captured, we can focus on finding a cure for her illness that we can use immediately upon her release. Timing is critical. We must cast her into the gem mere breaths before she dies, so I must be vigilant and listen for her call.

June 23:

This cannot be! This MUST not be! She has abandoned her body in the night while I slept and my chance at saving her is now gone! GONE! What now is left for me?! How will I carry out my days knowing there is no hope of keeping her?! There must be another way. There MUST! I must contact Jezrim. Surely he knows more than he has told me thus far. I will do anything, any deed, to have her restored to me! How could she have done this to me?

--the remaining pages are smeared and many seem to be torn. They cannot be read.--

Personal tools