Azalin, The Lich Lord
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Title: Azalin, the Lich Lord
Author:
--Azalin the Lich Lord and the Beginnings of the Ebon Skull--
--a ripped page from the
tome: The Birth of an
Old Evil--
As it is written in
the diary of Nahman
the Mad, a scholar
long dead, this is the
day a dreaded evil
came to our land. In
the guise of a little
child, this one grew...
and as time ravaged
the weak fleshlings,
he grew in power. He
is called by many
names, whispered
about in bedtime
stories but he is all too
real. Only a few
outside of his Order
have looked upon his
face and survived
unscathed. I have been
to the monster's inner
sanctum and the
darkness I found
there still lingers in
my soul... Fear him,
for his power is
unbound and his bony
hands reap more and
more souls. He is
the horror among
horrors... nameless to
many, but you call
him... Azalin, the
Lich Lord.
--the page ends here--
...ooOoOoo...
The history of
Azalin before he came
to Sosaria is lost deep
in the Mists of
Antiquity. All that is
known concerning his
ancient past is that he
came from a realm of
utter evil from which
he ruled with several
other Dark Lords.
Some speculate that
this was a tainted
shard that was lost to
the Guardian, while
others whisper that it
was another place
altogether, a separate
plane of existence.
Regardless, centuries
ago, walking out from
the Mists; Azalin
found himself in
Britannia. A place of
light and beauty, a
place ripe for the
taking. He had seen
such places before
and knew that there
were always seeds of
darkness waiting to be
harvested. And this
place had been sown
with many such
seeds... Upon arriving
this plane, the
Lichlord found
himself extremely
weakened. There was
still incredible power
within his ancient
bones but it paled in
comparison to his
former might. The
ability to walk among
mortals was still
within his means and
this he did. Azalin
found himself in
Moonglow, the City of
Mages. By joining
this magical
community, Azalin
was able to learn about
the realm of Britannia
and its inhabitants.
Within the echoing halls of the Lycaeum, the Lichlord found evidence that proved the existence of Necromancy. From where he had come from, Necromancy was rife throughout the land. Here it had a very secretive following. He read the tale of the incestuous siblings, Lathiari and Kyrnia who had been the first to discover the Dark Art. Being banished for their sins, the two necromancers fled humanity and experimented in earnest. At one point they had achieved the exalted state of Lichdom, just as Azalin had. these two had also spoke of powerful artifacts known as Shrine Stones. According the undead pair, one of these stones existed on an island of ice. Azalin had read about such a place in his studies, a place not far at all from Moonglow.
Visiting the local graveyard, the Lichlord found several of the lesser undead wandering aimlessly. Forcing a sense of direction in their unlives, Azalin led them to the coast. There they found a lone boat with a few drunken, singing men. There were some who were not even aware that they had died until they felt their corpse move against their own violation. As Azalin's entourage grew he made way to Ice Island. Once setting foot on the wretched landscape, Azalin knew that he had found his new home. There wasn't a sign of greenery anywhere on the island. Wolves howled in the distance and the numbing cold almost matched the void that was his heart. For many a day and night the Lich lord and this minions scourged the land, searching for the Shrine Stone mentioned in the journals of Kyrnia and Lathiari. In a local dungeon known as Deceit, powerful undead roamed. There Azalin made a few allies but they did not reveal the location of the stone, and so he searched anew.
Finally, after some time on the northern tip of the island, the small undead army found an ankh. The ankh continually bled a crimson stream that formed into a bloody pool set in the middle of a mound of bones. Extremely charmed by the local, Azalin searched the area for the stone and found a marble pedestal surrounded by hanging skeletons. Upon the pedestal rested a skull, black as pitch, darker than midnight this grinning artifact greedily asorbed the very light that fell upon it. Approaching the ebon skull, Azalin felt an incredible aura of power emanating from it and actually felt humbled a bit by its raw strength. The skull spoke to Azalin, telling him many a dark thing. This Ebon Skull was a focal point of the powers of Entropy in the realm of Britannia. Its purpose was to oppose both Order and Chaos, its purpose was to devour their champions and send them screaming into the maw of Oblivion. The Skull told him of others who followed it and served the cause of Entropy. Lathiari, Kyrnia, Zog and the Black Lich were but a few who had answered its call.
The Artifact requested a service from Azalin, in return for the restoration of his former power. The Lichlord, forever seeking more power, agreed to this service. He was to gather more of his kind under him, to serve the powers of Oblivion, to unleash the power of Necromancy upon the innocents and to slay the very land itself. Using his restored power, Azalin called forth the earth itself and the bones of the unliving to form into a spiraling tower. This he dubbed Golgotha, the Tower of Skulls. Here would reside the new found Order of the Ebon Skull. An order of Necromancers and Undead alike who heard the calling of decay, who longed for the world to be a darker place.
Moments later the very first to answer his call came shuffling from the dungeon Deceit. Skeletal knights, zombies, ghouls and ghosts made way to the beacon of darkness that was Golgotha. the Order of the Ebon Skull had been born and the world quaked and knew real terror.